DGA

Jailbreakers: Plan Your Escape (Preview)

July 1st, 2015 No comments

Games like “The Escapists” (prison-escape simulators) are few and far between.  For those of you who not in the know, you generally have to cobble together random items, observe patrol routes, and etc. in order to break out.  “Jailbreakers: Plan Your Escape”, a tabletop game seeking your support on Kickstarter, has roughly the same general premise.  Each player will be tasked with collecting and crafting items so that they can attempt escape.  The first player to successfully get two of their three prisoners to escape, wins the game!  Before I get into the nitty-gritty details, I’d like to thank Brent Howland from Qullus Games for reaching out and offering me a print-and-play copy for preview purposes.  It’s important to stress that PnP’s most certainly do not represent the final product, making everything featured in this article (including the rules) subject to change.

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Dragonwood

June 29th, 2015 No comments

So it’s been established that you like to kill dragons and other mythical creatures, but you don’t have the time to play for hours delving through dungeons in order to do it.  Well, what if you based “combat” entirely around card tricks (straights, pairs, flushes, etc.) and simplified the game to the point where it only takes twenty minutes to play?  Enter “Dragonwood”, a game that features all of these things (and more).  Before I elaborate on that however, I’d like to thank Marketing Coordinator Nora Meiners from Ceaco/Gamewright for providing me with a free press copy for review purposes.

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GameFindr App

June 24th, 2015 No comments

Editor’s Note: The below is a paid advertisement from the folks at MTGHeadQuarters.

How many of you love card games like Magic: The Gathering , Pokémon, or Yu-Gi-Oh, but often have no one to play with?  That’s where “GameFindr”, a FREE iPhone/Android app, comes to the rescue. Within minutes (sometimes seconds), you’ll be able to locate and connect with someone who shares your love for the same games you do.  All you’ll need to do is download the app, set up your profile, and choose what games you enjoy playing.  From there, the app will locate actual people within your area who want to play those exact same games.  Better yet, it’ll help you find local game stores that also use the GameFindr app.

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Ember (Preview)

June 23rd, 2015 No comments

Ingduhl, a “diabolical shadow demon” whose name rolls right of the tongue, must be stopped.  That, dear player, is where you come in.  In “Ember”, a game that’ll be seeking funding through the Kickstarter process sometime in July 2015, tasks players with collecting the most Ember stones in order vanquish this demon and win the game.  Before we begin, I’d like to thank Josh Paugh, the co-owner of Paw-Warrior Games, for providing me with a prototype for preview purposes.  It’s important to stress that prototypes are not often reflective of the final product, making everything you see in the article (including the rules)subject to change.

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Go Nuts!

June 22nd, 2015 No comments

I don’t remember much from my childhood, though I do remember a certain little cartoon featuring two sneaky chipmunks that would often steal acorns from right under the nose of a certain yellow dog.  While you won’t be taking on the role of Chip and Dale in this game, you will be aiming to score as many points as possible by rolling acorns.  Of course, it won’t be that easy…rolling all squirrels or cars will add to the chaos and force players to lose all their hard-earned points for that turn.  Before I go any further, I’d like to thank Marketing Coordinator Nora Meiners from Ceaco/Gamewright for providing me with a free press copy for review purposes.

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Coup

June 19th, 2015 No comments

Are you the type of person that can not only bluff well, but keep track of the web of lies you’re spinning in the process?  If you answered “yes”, then “Coup” is the game for you.  As the head of an Italian city-state, it’ll be your job to eliminate all the other heads (players) and be the last one standing.  To do that, you’ll need to make use of varying card abilities whilst keeping your identities both secret and safe.  If people generally laugh at your poker face, then you’ve got a LONG road ahead of you…or possibly a short one, whichever way you want to look at it.

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Love Letter: Batman

June 18th, 2015 No comments

There are a few different versions of “Love Letter” out on the market, all of which sell for about ten to twelve bucks a pop.  Why did I choose the “Batman” variant as my first “Love Letter” game?  Because…”I’m not wearing hockey pads.” Bonus points if you know which movie that quote is from.  Anyway, like “Love Letter”, players will be trying to figure out who has what character whilst drawing cards from the deck and making use of their abilities to knock other players out of the game.  So, take your thinking cowls out of your utility belt and let’s get this review on the road…no, I’m driving.  You really thought that YOU would get to drive the Batmobile?  No, no…”I’m Batman”.

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Twistocity (Preview)

June 15th, 2015 No comments

Tongue twisters do more than make you look like a blubbering idiot…in fact they’re quite educational in the sense that they help improve one’s pronunciation skills.  “Twistocity”, a game that’ll be seeking your support in June of 2015, takes this idea a step further and forces players to do silly voices on top of the tongue twister they’ve been assigned.  Special thanks to Michael Kiely, the founder of Mass Middle Games, for reaching out and providing me with a prototype copy.  It’s important to stress that prototypes are not often reflective of the final product, making everything you see below (including the rules) subject to change.

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DGA’s Early Access Corner (6/09/15)

June 9th, 2015 No comments

DISCLAIMER: The title “Early Access” means that the product/game is still under development. As such, the content featured below is subject to change. This includes any opinions I may have at the time of writing, as Alpha and Beta builds sometimes change their core mechanics on a whim. It’s important to stress the word opinions, as I find it unethical to review something not yet released in its final form. In other words, don’t take anything you see here too seriously. You can view all of the articles of this series by clicking the “Video Games” tab, located on the top of this page.

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PRESS RELEASE: “Middara” Seeking Support On Kickstarter

June 4th, 2015 No comments

There are a lot of games on the market that feature beautifully sculpted miniatures. “MIDDARA”, a game currently seeking your help on Kickstarter, takes it a step further and puts an emphasis on story telling.  The project has already quadrupled its goal with nineteen days still remaining (as of 6/4/15), though it’s not to late to help unlock some of those stretch goals.

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PRESS RELEASE: “12 Realms: Bedtime Story‏” Seeking Support On Kickstarter

June 1st, 2015 No comments

Who’s ready for another “12 Realms” expansion?  “12 Realms: Bedtime Story‏” is the latest of em’ all and is currently seeking your support on Kickstarter.  Amazingly (but unsurprisingly), the project has already reached its goal with 18 days still left to go (as of 6/1/15)…though there’s still time to buy into the project now to get some nice bonus content via the various pledge levels.

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Concept

May 29th, 2015 No comments

“Charades has a lot of variants…”Pictionary”, “Heads Up!”, and “Guesstures” just to name a few.  “Concept” is more like “Pictionary” in the sense that it’s visual intensive, though in this case, the pictures are already drawn for you.  It’s up to players to convey the word or phrase using various picture icons along with tokens of varying shapes and colors.  Before we go any further, I’d like to quickly thank Dominic Rouillier from Asmodee for providing me with a free press copy for review purposes.

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PRESS RELEASE: “GAMBONI” Seeking Support On Kickstarter

May 27th, 2015 1 comment

I have yet to see a board game that truly captures the feel of running your very own Italian Mafia…that is, until I ran into “GAMBONI”, a game that is currently seeking your help on Kickstarter.  After all, what’s a Mafia game without things like power, respect, and running your very own businesses?  As someone who’s played “Omerta: City of Gangsters” and “Mafia” (video games), I admit to really being interested on where this game is going to go in the upcoming months.

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DGA’s Early Access Corner (5/22/15)

May 22nd, 2015 No comments

DISCLAIMER: The title “Early Access” means that the product/game is still under development. As such, the content featured below is subject to change. This includes any opinions I may have at the time of writing, as Alpha and Beta builds sometimes change their core mechanics on a whim. It’s important to stress the word opinions, as I find it unethical to review something not yet released in its final form. In other words, don’t take anything you see here too seriously. You can view all of the articles of this series by clicking the “Video Games” tab, located on the top of this page.

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Hogger Logger

May 19th, 2015 No comments

Just when I think I’ve played them all, something like “Hogger Logger” comes along that reaffirms my faith in the gaming community.  While it might appear to be a simple “High-Low” card game on the surface, it has some really creative mechanics that gives the game enough oomph to set it apart from the rest.  I know of at least 341 Kickstarter backers (who raised $12,279) who would agree with me.  Before I go any further, I’d like to quickly thank Ryan Shapiro from Hogger Logger LLC for reaching out and providing me with a free press copy for review purposes.

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Five Tribes

May 18th, 2015 No comments

“Five Tribes” can be a little difficult to describe, mainly because there’s so much going on at once.  It has “worker placement” and “set collecting” mechanics, yet the execution is not what I expected…that is, turns play out as if I was playing the simple yet elegant game of “Mancala”.  Still confused?  Don’t feel bad, I was too at first.  All you need to know for now is that the Sultanate of Naqala has died and players will be competing to take his place through the ancient art of earning the most victory points.  Don’t scoff…our history would be a little less bloody had folks back in the day actually adopted such a policy.  Before get into how the game plays, I’d like to quickly thank Madison Sites from Days of Wonder for providing me with a free press copy for review purposes.

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