DGA

Majesty: For The Realm

February 14th, 2018 No comments

Wow, this game!  It’s so darn simple and plays very quickly, but Aidalee and I absolutely loved playing it.  The components, replayability…all of it hit all the right spots.  If you’re a fan of set collecting for points but want something lighter than your average Euro game, then “Majesty: For The Realm” is the game to get.  Go watch our initial gameplay session (video below) to learn more!

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Parfum

February 6th, 2018 No comments

While I may not be able to correctly pronounce it, “Parfum” is undeniably one of the more uniquely themed games that I have in my collection.  I don’t think I own another board game that involves the producing and selling of perfume.  “Parfum” is relatively simple to play but has a lot of hidden rules that can sneak up on you if you’re not careful, so I recommend reading the rulebook a few times to make sure you catch everything during a player turn.  It’s only about $10-$15 on Amazon currently, making this an easy recommend if you enjoy easy to moderately difficult set collecting / dice rolling games.

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Moving On…(After a Tough Break Up)

February 3rd, 2018 No comments

Pat Benatar had it right…love is indeed a battlefield.  It’s been a full year since my life suddenly derailed when the woman I was dating for thirteen years decided to cheat on me with another woman.  The event threw me into a pit and I’ll be honest, there were plenty of times where I just wanted to give up on life.  I’m glad I didn’t.  I wish I could go back in time right now and tell my one year younger self that everything would turn out OK.  It wouldn’t be easy, but life does have a way of moving on.  This blog post will hopefully serve as hope to those of you who are currently going through what I did not too long ago.

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Azul

February 1st, 2018 No comments

My my, isn’t this game pretty?  “Azul” (Spanish for “blue”) is a colorful and strategic tile drafting game that is pretty cutthroat.  In fact, it might be a bit too cutthroat for some…that is, you can really mess up your opponent if you’re observant and force them to take tiles of a color that don’t fit on their personal player board.  Aidalee opened a can of you know what in that regard during our first play session and you can even watch her do it in the video below.

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Stop Thief!

January 31st, 2018 No comments

There simply aren’t enough “catch the hidden bad guy” games out there or at least, I don’t own as many as I’d like.  “The Omega Virus” and “Clue: The Museum Caper” were the first ones I’ve ever played and ever since I’ve been hooked.  “Stop Thief” has players trying to catch a hidden thief who is controlled by an App (downloadable via a cell phone, tablet, etc.). Catching a thief earns you money and if you earn enough, you win!  Like “Scotland Yard”, spaces are numbered giving players an easy way to compare the app’s hints and messages with the actual board.  My only grief was with the app, which froze on me once and isn’t user-friendly in the sense that I didn’t know that the difficulty drop down menu was actually a drop down and not simply a header.  Minor complaints aside, this is a fairly interesting and strategic game that will test your deductive reasoning skills via audio cues.  The version I purchased is a remake of the 1979 version and I felt was worth the buying price of about $20 on Amazon.

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Raxxon

January 30th, 2018 No comments

Imagine a game like “Pandemic” where players have to work together to complete a goal, but with push your luck elements.  Now add a zombie theme.  Like “Pandemic”, “Raxxon” is without a doubt pretty hard, but can be modified to make it easier (unofficially, of course).  Here, you’ll be collectively trying to rescue a set number of healthy survivors but first, you’ll have to find them in the deck filled with some pretty nasty creatures.  Aidalee and I enjoyed our time with this one, but would highly recommend modding your first play-thru by aiming for maybe ten survivors as opposed to the default amount.  Of course, you’re free to ignore that advice if you enjoy a good challenge.

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Cytosis

January 30th, 2018 No comments

It’s been about twenty years since I’ve taken a biology class but I’m pleased to say that I remembered five percent of the terms used in this wonderful tabletop game.  That’s OK though, the game comes with a super-informative booklet that explains the science behind the game.  I love it when games do this, personally.  The excellent production quality combined with the interesting worker placement / resource management mechanics make this an easy recommend…just be warned that it’ll take you over an hour to play on your first go (it did for us, anyway).  Turns seemed to fly by once we found our groove, however.  If you enjoy games like “Lords of Waterdeep”, give this one a whirl!

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New York Slice

January 15th, 2018 No comments

“It’s-a-meee!  Vinchenzo!  I’mma gonna win!”  I couldn’t not let this game pass by without making an awful Mario impersonation.  “New York Slice” turned out to be one of the most thematic games I’ve played to date and as an Italian myself, I was extremely pleased.  It’s a majority drafting / collection game that only takes about a half hour to play and looks absolutely delicious.  Like all the other board games we’ve done lately, we’ve decided to cover this one in video format.  If you are a regular to this blog and haven’t subscribed to my YouTube channel yet, you’ll want to so as not to miss out on my board game coverage.  It’s just easier to make a video there than it is to type out a 1,000 word review here.  I will say however that this game is a great value for the $20-25 average price tag and serves as a great filler for longer play sessions.

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Photosynthesis

November 26th, 2017 No comments

This is one of the most beautiful games I’ve ever played.  My only real complaint was how quickly the game was over.  It took us two rounds to really get set up and by then, the game was two-thirds over (assuming you’re not playing the four round variant).  The light system took some getting used to, though we really seemed to enjoy the way the sun revolved around the board shining light from different directions. Trees that would be blocked one turn might not be the next, and etc.  We decided to do a video play-through/review of this one because of how awesome it looked, go have a look!

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Santorini

November 21st, 2017 No comments

Out of all the board game genres out there, abstract is probably one of my favorites.  Sure, I like a good dice rolling game on occasion and some worker placement games have earned their place on my shelf…but nothing gets the brain going like a good abstract game.  No luck, no B.S…if you mess up, it’s your own fault.  “Santorini” is as abstract as they come and by golly, it’s a lot of fun.  The goal of the game is simple but getting to that goal, well…let’s just say that if your opponent is even remotely competent then you’re in for a ride.

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Dream Home

November 18th, 2017 No comments

“Dream Home” is the kind of game that made me consider placing a living room in both my upper floors because I could. Granted, I probably wouldn’t design a home that way in real life, but we’re playing a board game so “YOLO”. In “Dream Home”, players will draft columns of cards and then place the chosen cards throughout their home. Some cards will help players break the rules a bit and even move existing rooms around to get themselves out of a bad situation. You see, points are earned based on how efficiently you pair rooms together as well as how functional your house is. You also have to ensure you have at least four roof cards lest your miss out on some easy points.  All in all this was a cool draft & set collecting game that would definitely appeal to families, though Aidalee and I wished there was a “Dream Mansion” version that would allow us to keep playing over a longer period of time. Go watch our initial playthru below!

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Can’t Stop Express

November 17th, 2017 No comments

While I enjoy a good game of “Yahtzee”, my brain often feels left out as if there’s not a whole lot for it to do.  “Can’t Stop Express” more than addresses that problem and what’s more, no luck-based re-rolls!  Since everyone at the table uses the dice that are rolled from round to round, this means that everyone is on equal footing to score the dice rolled as they see fit.  It’s a brilliant game, aside from the annoying “it’s illegal to make copies of this score pad bit” on the score cards.  I mean seriously, in the words of Bart Simpson, “get bent”.  No other game that I own threatens me with legal action when I need to make copies of score cards, in fact they often recommend saving one for copy purposes.  Anyway, I decided to a review & playthru video all in one swoop.  Join Aidalee and me as we attempt to score above zero points!

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Prospectica

November 10th, 2017 No comments

I didn’t last long mining for ore in “EVE Online”. There were times where I actually enjoyed the monotony, but I didn’t like how long it took to progress toward the mid to later stages only to lose everything when making a careless mistake. “Prospectica”, luckily, doesn’t have that issue. You’re still mining ore and earning money, but in a casual and laid back kind of way. Like my other reviews as of late, I decided to do this one in video form (see below). Special thanks to Jim Stolis from Stolistic Games for providing me with a press copy for review purposes.

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2017 DGA Awards

November 7th, 2017 No comments

Ladies and gentlemen, I present to you the (*trumpets/fanfare*) “2017 DGA Awards”. You may now applaud.  Seriously though, this time of year is probably one of my favorites. Aside from the fact that tax season is almost here, I get to revisit all the games I’ve played this year and compare them against games I listed as my favorite for the previous year.

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Dash

October 29th, 2017 No comments

Move over “Simon”, you four-colored electronic memory game that I didn’t totally rage quit on repeatedly as a kid you!  “Dash” is in town and will test your dexterity skills in ways that isn’t so hardcore and frustrating. I know, I know…”Simon” probably isn’t all that bad, but my short-term memory has always been rather poor. “Dash” is a bit different in the sense that you don’t have to remember long chains of sequences, but still try to remember where the colors are in your grid as they are face-down.  I feel that it wouldn’t be a good fit for gamers looking for something in-depth, but it’s pretty solid as far as casual family games go.  As with my other more recent reviews, I decided to do this one in a video format.  Enjoy!

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Starfall

October 20th, 2017 No comments

Thinking about picking up “Starfall”, the latest tabletop game by Designer Scott Almes? Look no further, the below has everything you’ll need to see whether or not it’s something you might want to play.  Spoiler: If you like “Sushi Go!”, you’ll like this too.

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