DGA

Top Ten Two-Player Board Games

January 20th, 2017 No comments

We consider ourselves a gamer-family, though there are plenty of times where only two of us are available for a game when we’d like to do something together.  This, coupled with the suggestion from a friend that I make some sort of list, led me to this post.

The below is a list of my top-ten recommended two-player board games, though this list comes with a few caveats. For one, there’s no consideration to publication date.  Secondly, I only listed games that I actually own.  Lastly, there are PLENTY of games that work great as a two-player game but support more, however there were so many that I had to restrict my top ten list to two-player only games.  I did include a few exceptions in the honorable mentions section and honestly wanted to list more than I did.

Are there better two-player games out there than the ones I listed?  Probably…but again, there’s a good chance I’ve never played them (you know, because I’m human and all).  The list is done in video format, so go brew some popcorn and microwave some coffee…or something…and enjoy the show!  Links are provided here for your convenience, because I’m awesome that way.

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Element

January 20th, 2017 No comments

At first glance I thought that “Element” would be confusing, what with the way each of the four elements behave.  While there is a learning curve, all it’ll take is a couple of games to get a handle on what’s going on.  Essentially, each player gets a sage piece and it’s up to you to entrap your target so that it can’t move.  Doing so earns you the sweet taste of victory.  Entrapping your opponent involves placing elements down around them and/or using your own piece as a roadblock for a possible venue of escape.

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Argle Bargle (Preview)

January 18th, 2017 No comments

Would you be insulted if I told you that your hat was duller than a goat?  Probably not, not unless you take your hats (or your goats) very seriously.  Meet “Argle Bargle”, the insult generating card game where your goal is to sap the life from your opponents through the clever use of insults.  This game will be campaigning on Kickstarter in January of 2017 should you wish to get in on the fun.  Before we begin, I’d like to thank Game Creator Zeke Brill for providing me with a limited edition prototype for preview purposes.  While my prototype looked fantastic, it’s important to stress that they aren’t usually representative of the final product.

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Liar’s Dice (30th Anniversary Edition)

January 11th, 2017 No comments

“Liar’s Dice” isn’t exactly a new game, though the 30th Anniversary Edition just rolled its way onto the market for around $20-$30 depending on where you shop.  It’s bidding, bluffing, and dice-rolling all in one game and let me tell you…it’s fantastic!  I opted to do my review in video form, so check out the below video to see my thoughts.  If you’re looking to buy the game, check out my Amazon browser on the right sidebar.  If they don’t have it there, try Miniature Market (where I purchased the game from).

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PRESS RELEASE: “Goons and Gats” Seeking Support On Kickstarter

December 16th, 2016 No comments

It’s been a while since I’ve personally seen a good Mafia-esque game.  As a person of Italian decent myself, I can appreciate games themed in such a way even if I don’t go around shaking down my next door neighbors for protection money.  “Goons and Gats” is looking for your help on Kickstarter right now, though you can buy it on the Gamecrafter as well if you don’t want to wait.

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Brix

December 9th, 2016 No comments

You may not think it, but “Connect 4” can be quite a challenging game.  “Brix” takes it to the next level, introducing both colors and symbols to satisfy a player’s victory condition.  One player receives both a symbol (X or O) and a color (orange or blue) and if they can manage to get four in a row of either, they win.  Some blocks of your color may have symbols belonging to your opponent, so it’s easy to help them out if you’re not careful.  The game supports two players at ages seven and up with an average play time of ten minutes.  Special thanks to the folks at Blue Orange Games for providing me with a press copy for review purposes.  I opted to do my review in video form, so check out the below video to see my thoughts.  If you’re looking to buy the game, check out my Amazon browser on the right sidebar.

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Kaboom

December 9th, 2016 No comments

So, you think you’re unparalleled in the game of “Jenga“, do you?  Perhaps your dexterity skills need a bit more of a challenge?  Why not give “Kaboom” a spin and see how well you do building up towers for points while others try to knock them down with their catapults?  Don’t fancy someone messing with your creations?  That’s OKAY!  In the next round, you’ll be the one firing the shots and creating destructive mayhem.  It supports two to five players at ages six and up and has an average play time of about twenty minutes.  Special thanks to the folks at Blue Orange Games for providing me with a press copy for review purposes.  I opted to do my review in video form, so check out the below video to see my thoughts.  If you’re looking to buy the game, check out my Amazon browser on the right sidebar.

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Pinpoint!

December 9th, 2016 No comments

I used to enjoy reading the “Highlights” magazines when I was a kid, especially the “can you spot the difference between the two pictures” section.  “Pinpoint!” plays along with that theme. Each card has 5 images on it…one Original image and four with variations. Players use process of elimination to locate the Original by pointing out differences in the other four pictures.  It’ll challenge both kids and adults alike, guaranteed.  It supports one to six players at ages seven and up with an average play time of ten minutes.  Special thanks to the folks at Blue Orange Games for providing me with a press copy for review purposes.  I opted to do my review in video form, so check out the below video to see my thoughts.  If you’re looking to buy the game, check out my Amazon browser on the right sidebar.

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U-Turn

December 9th, 2016 No comments

Who doesn’t like a good mind-teaser?  In this two player game for ages seven to adult with an average play time of ten minutes, players will be snapping U-shaped blocks onto an ever-changing three-dimensional shape in an attempt to surround one of their colored dots to win the game.  It’s not as confusing at it sounds, but it will make you scratch your head a bit as you attempt to out thwart your opponent.  Special thanks to the folks at Blue Orange Games for providing me with a press copy for review purposes.  I opted to do my review in video form, so check out the below video to see my thoughts.  If you’re looking to buy the game, check out my Amazon browser on the right sidebar.

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Orbital

November 12th, 2016 No comments

100 orbital points is all you’ll need to win this game but in reality, it’ll take you a bit of luck and brain power to get there.  “Orbital”, a 2-4 player card game that’s presently being sold on The Game Crafter, has a relatively simple premise but is pretty engaging at the same time.  In short, you’ll be playing orbs of different colors in front of you which you can later activate for their special abilities, though doing so will force you to discard it from play.  This is key, as orbital cards, the very thing that scores you orbital points, requires orbs.  Before I go any further, I want to thank Game Creator Doug Clelland for providing me with a press copy for review purposes.

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PRESS RELEASE: “Feudum” Seeking Support On Kickstarter

November 10th, 2016 No comments

While I’m all in favor of games that have an average play time of less than a half-hour, there are days where I long to sink my teeth into a game that’s both meaty and heavy.  “Feudum”, an upcoming Kickstarter project, looks like it’ll fit that bill and then some.  Per the Kickstarter campaign page, “Feudum mechanics include action programming, area influence, hand management and a unique economic ecosystem. The game features the kinds of strategic complexities found in deeper games such as Terra Mystica, Brass, Caylus and Dominant Species.” Like I said…meaty and heavy.

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Top Ten Casual Board Games For Beginners

November 6th, 2016 No comments

So I recently published the 2016 DGA Awards and got to thinking: “Will people just take my advice and go out and buy the games I listed without any thought to whether or not they’d be a good fit for their family?” Experienced gamers who know their way around the board, I figured, would be OK in that regard.  Newcomers, on the other hand, may be a bit overwhelmed by the games I had listed should they rush out to buy them.  To that end, I came up with a short list of games that I feel would be idea for beginners to play. There’s more out there, obviously, but the below should get you started.

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2016 DGA Awards

November 5th, 2016 No comments

2016 has been the year of hell with regards to my personal well-being.  I know, I know…I shouldn’t be starting articles like this on such a positive note, but I’m a rebel that way.  For those of you who forget that I have a semi-updated news feed, I’ve been rather sick as of late.  It all started around November/December of last year…costochondritis, GERD, hiatus hernia, a rare inflammation in the throat that makes it swell, having my wisdom teeth pulled, and a bunch of ER visits.  The fun is STILL on-going, huzzah!  As such I really haven’t played a lot of board games, though I have now produced over 4,000 videos on my YouTube channel.  While I didn’t get to play as many tabletop games as I would have liked, I have received a number of excellent games this year that are definitely in the below list.  Like last year, I’ll be listing ANY game that I own regardless of release date.

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First: A Game of Knowledge and Discovery (Preview)

November 2nd, 2016 No comments

Trivia games, in general, make me feel stupid at times and surprise surprise, I don’t find them to be all that fun as a result.  “First: A Game of Knowledge and Discovery” or simply “First”, a game that’s looking for your help on Kickstarter as of 11/2/2016, promises to break the mold in that regard.  A minimum pledge of $45 will net you the full game, though there are plenty of levels to pledge to should this game be of interest to you.  Special thanks to Game Designer Melissa L. Tatum for reaching out and providing a prototype for preview purposes.  It’s important to stress that prototypes aren’t often reflective of the final product, making everything you read about here (including the rules) subject to change.

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Darkrock Ventures

November 1st, 2016 No comments

I used to mine a lot of ore in space way back in the day.  I’d hop in my rust-bucket spaceship held together by duct tape and blast off toward the nearest asteroid field where I’d spend minutes scouring for the more precious ores, only for some jerk to come by and blast me out of my cockpit because they could (oh EVE Online, those were the days).  “Darkrock Ventures” luckily doesn’t fall into the same repetitive trap that most video games set in space have a habit of falling into…mine, sell, repeat.  Rather, it’s a worker placement game that allows players to manipulate dice in a LOT of ways to mine that ore and make some money. Before going any further, I want to thank Ian Stedman from Magic Meeple Games for providing me with a press copy for review purposes.

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5-Minute Dungeon (Preview)

October 31st, 2016 No comments

Why are cooperative tabletop games so successful? I suspect it has something to do with the fact that everyone is on the same team…those of you with kids know how THAT goes, especially with games that encourage backstabbing and the like to win. Feelings get hurt and egos get bruised, which is so not the point of having “family fun night” in the first place. “5-Minute Dungeon”, a game that’ll be launching its campaign on Kickstarter on November 1st, 2016, fits nicely into my collection for all the above mentioned reasons in that it’s quick, easy to play, and cooperative in nature.  Before we get started, I’d like to thank Sarah Gumina on behalf of Wiggles 3D for providing me with a prototype for preview purposes.  It’s important to stress that prototypes are not often reflective of the final product, making everything you see and read about here (including the rules) subject to change.

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