6 comments on “Munchkin Panic

  1. My kids and I played this game tonight. We had fun but the monsters easily defeated us destroying all of the towers.

    What we couldn’t figure out was: how do you attack a monster once it reaches the castle?

    We had two monsters reach the castle at the same time and we were helpless. None of the hit cards would allow us to target them.

    Did we miss something?

    Thanks!

      • Yes! But monsters that have a minimum hit points of 2 or 3 do not take damage from castle structures once they reach their minimum. They have to be killed with an attack that does 2 or 3 points depending on their minimum value. My guess is that only Hero cards can be used to attack them once they reach the castle and only when they are in the arc of an appropriate color.

        If that’s the case, then you’re essentially doomed if a high hit-point monster reaches the castle.

        • The game is indeed challenging that way. We sometimes opt to spawn monsters every other turn which helps to make the experience a bit more casual. Some may see that as cheating, but I personally enjoy less of a challenge sometimes.

          • Ken,

            I received this note from the developer:

            “The only way to directly deal with Monsters that have entered the Castle and started taking out Towers is by using the cards that have a Tower icon on the card. These cards include:

            Castle Deck: Flask of Glue, SuperMunchkin, Drive Him Back, Out to Lunch, Wandering Monster
            Treasure Deck: Potion of Idiotic Bravery, Potion of Halitosis, Cotion of Ponfusion, and Sleep Potion (Note that the Sleep Potion also has a Tree symbol, which means it affects Monsters in the Forest ring as well!)
            Hero cards do NOT work in the Castle ring.”

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