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It was just another day for the peaceful villagers…hunting, fishing, repairing huts, pushing numbers into a computer to prevent the island from blowing up (watch your LOST, kids)…the usual.  Then, all of a sudden, Mother Nature happens in the form of a volcano that threatens to burn everything to the ground.  The jury is still out as to whether or not tectonic plates were the cause or if some ten-year old found the disaster menu in SimCity for the first time…nevertheless, the race for survival is on!

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Tigris & Euphrates…the day has finally come.  I was looking at this game for months but was always at ends in regards to buying it.  It received a lot of high praise, but I was worried that its depth would overwhelm the kids.  Now that I’ve been reviewing games with them for just under a year, it was time to flex our muscles a bit to see if we were up to the challenge.

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I’m not a fan of carnivals.  They’re loud, there’s a lot of people, and there are clowns.  Lots and lots of clowns.  Sometimes, they even have Volkswagens.  They just keep sending them in.  I don’t know who “they” are, but I’d wish they’d stop.  If mankind needed a savior, now would be the time.  Anyway, I digress…Carnival.

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Have you ever received something for your birthday that you really didn’t like?  For me, it was clothes…every year, one or two of my presents would be clothes.  I also received a stuffed animal once…I was thirteen.  To be fair, I did get quite a few video games for the NES, though looking back…I’d qualify “Where’s Waldo” and “Bible Adventures” to be crappy birthday presents, even if I didn’t know it at the time.  It’s the thought that counts though, right?

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Our family enjoyed playing Wits & Wagers and Wits & Wagers Family.  For those of you who haven’t read my reviews or have never played these games, players will be attempting to score the most points by not only coming up with the best answers to questions, but by also betting on the answers that they think could be correct.  All of the answers are always in the form of a number and the “best answer” is the one that is the closest to the actual answer without going over.  (Think “Price is Right”)

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Hello again, readers!  As some of you may have read, I really enjoyed playing a recent game that I picked up called, “You’ve Been Sentenced!“. It’s highly educational and the kids and I had a blast putting sentences together.  Today, I just wanted to quickly go over the six add-on decks that are currently available to compliment the main game.

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I have a bone to pick with a recent sensation that’s been spreading across the globe. In fact, I have a lot of bones to pick. I have a bone to pick with the show. I have a bone to pick with the parents. I have a bone to pick with CYS. And…I have a bone to pick with the general population for watching this sorry excuse for a train wreck.

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I’ve had the pleasure of playing and reviewing quite a few worker placement games this year…Agricola, Lords of Waterdeep, and Stone Age, just to name a few.  I was surprised to learn about Cargo Noir, having never heard of it until last week when I visited a local board game store for the first time (amazing experience, by the way).

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For whatever reason, I watched a lot of “Press Your Luck” as a kid.  The Whammy animations are pretty annoying now that I’ve had the pleasure of playing the DVD version of the game recently, but I guess back then I was easy to please.  The show involved players earning money by pressing a button and having the choice keep going or walk away with what they’ve won lest they stop their selection on a Whammy, in which case they lose everything.

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I’m going to take you back in time for a minute, back to 2003.  A game released that featured a single player campaign throughout the vast reaches of space, though multi-player was available if one knew how to create a server.  It was mainly a space combat simulator, though players could shy away from combat and just ferry goods in between stations and earn credits by buying low and selling high.  You could purchase new ships, weaponry, defenses…the works.  I still come back to it every now and again; because the game was fantastic…even the soundtrack was top-notch.  That game was Freelancer.

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