5 comments on “Star Wars: Armada

  1. I’ve played couple of games of SW Armada and I have to say I am a bit disappointed. On the one hand, it feels like being a commander of interstellar fleet and builds up tension as ships approach each other. However, on the other hand, it’s fiddly and it’s definitely a money drainer. In fact it brings the concept of draining money to a whole new level. Come on paying so much for so little?! FFG crossed the line with this one. You guys who are reading this review and this comment: think twice or thrice before jumping into this system as it will make your wallet cry. To make things worse it’s also extremely time consuming. A waste of life.

    • I won’t deny that it’s a money drainer, but then again the capital ships look fantastic. Had they looked like ships from “Star Trek: Attack Wing”, I would have been pretty upset. Any game featuring minis tend to be expensive all-around. I most certainly wouldn’t mind everything being cheaper and eventually “Armada” will come down in price once the initial launch hype wears off. “D&D Attack Wing” sold for $50-$60 at launch and now I’ve seen it go for $25-$30 on Amazon…good ol’ supply and demand. If money is an issue, I’d wait a little bit and buy it when it becomes cheaper. The expansions will no doubt add more flavor/content to the game, just as they did with “X-Wing”.

  2. A year later, I’m glad I got into Armada. I’ve always had a fascinating with the bigger ships, and many times I find running a game of Armada to be far faster than running a comparable game in X-Wing.

    I don’t regret being heavily invested into X-Wing, but personally I called it done with getting any newer ships for it and instead am growing my Armada…. Uhm, armada. For me it’s what tickles my funny bone.

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